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CHRIS SHRIGLEY RÉSUMÉ
NOTE: I'm not currently looking for work, but I would consider interesting contract work.
Summary
More than 24 years experience in programming and developing games and related software. Developed more than 45 commercially published games on numerous platforms, over many genres, in many languages. Strong project lead and project management skills. Broad, deep experience and understanding of the game development process, including design, pre-production, production, project management, engineering and QA. Flexible, adaptive engineer. A fast study. Highly motivated, self starter. Creative thinker and problem solver. Strong 3D skills. A generalist, with a preference for gameplay mechanics and AI. Fluent in lots of high and low level programming languages, including; C/++, Cg, Assembly, PHP, Java, PERL... Knowledgeable in many Platforms, SDKs and APIs, including; DirectX / XBox / Xbox 360 / XBLA, Playstation 2 and 3, PSP, Wii, Gameboy / DS, SunPlus SPG, Gamecube, J2ME / Brew, OpenGL.
My current Résumé can be found at LinkedIn ..
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